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Pac Man - Significant Importance in the Annals of Gaming History

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Game Design Study Note Game Design Game History
Qian Bochen
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Qian Bochen
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JCU Advanced Game Design Weekly Study Blog - This article is part of a series.
Part 3: This Article
Important: This blog series is part of CP5604 Advanced Game Design assessment work

Introduction
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Pac-Man enjoyed immense critical and commercial acclaim, spawning numerous sequels, merchandise, and two TV shows. The character of Pac-Man has since become the official mascot of Bandai Namco Entertainment. The game’s commercial success is staggering, having generated over $14 billion in revenue (as of 2016) and sold a whopping 43 million units. Its legacy endures, often hailed as one of the greatest video games of all time.

2020 marked the 40th anniversary of the beloved game Pac-Man, and many well-known companies commemorated the occasion in creative ways. Among them was NVIDIA, whose experts utilized the groundbreaking NVIDIA GameGAN AI model to recreate Pac-Man. This was made possible after training on 50,000 episodes of the original game. Furthermore, Minecraft released a new 3D Pac-Man DLC in their marketplace. Meanwhile, BANDAI NAMCO Entertainment, the creators of Pac-Man, teamed up with Amazon Games to bring Pac-Man LIVE STUDIO to the Twitch gaming platform.

BUT WHY PAC-MAN IS SO ENDURING ??🤔

Game Design
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Overview with A.G.E Framework
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To better understand the significant design of the game, we can start with an A.G.E. framework, which is used in game design and analysis, breaking games down into actions, gameplay mechanics, and overall experience. It helps educators and developers understand games at a granular level and highlights core components that contribute to player engagement and enjoyment.

During an interview, Toru Iwatani, the creator of Pac-Man, revealed his original idea for the game: “I wanted to create an arcade game that would appeal to women and couples, so they could enjoy the experience as much as anyone else.” As demonstrated by the above image, this visionary game designer successfully brought his design philosophy to life. The gameplay mechanics are simple, yet provide players with a variety of engaging experiences that are both positive and enjoyable.

Thoughtful Design
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Iconic Characters and Inclusive Gameplay Design
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The creators of Pac-Man put great care into designing the game to appeal to a diverse audience. Its theme of a character navigating a maze while eating dots broke new ground in an industry that often focused on a limited demographic. Pac-Man’s colorful graphics, straightforward gameplay, and intuitive design all played a role in its popularity. Furthermore, the attention to detail in the game’s character settings and backgrounds not only produced iconic game characters, but also inspired players to delve deeper into the game’s story.

Pac-Man’s unique gameplay mechanic of navigating a maze to consume dots and fruits offered an appealing departure from traditional game mechanics that centered around shooting or physical combat. This innovative concept provided an engaging experience that prioritised evasion and timing over aggression.

The introduction of the ghosts as antagonists added a new level of complexity to enemy design. Each ghost had its personality and pattern of movement, making the game more unpredictable and challenging. The use of bright colors and cute character designs for the ghosts( Blinky, Pinky, Inky, and Clyde ) further contributed to the game’s broad appeal.

Boldly Usage of AI
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Artificial intelligence(AI) played a crucial role in Pac-Man’s design, primarily through the use of a finite state machine (FSM) to control the behaviors of the ghosts. Each ghost switched between different modes, including chase, scatter, and frightened, based on predefined rules. The chase mode involved direct pursuit of Pac-Man, while the scatter mode saw ghosts retreating to predefined corners. The frightened mode, activated when Pac-Man consumed a power pellet, left the ghosts vulnerable, allowing Pac-Man to chase and consume them for extra points. This mode not only altered the ghosts’ behavior to a random movement pattern but also introduced a strategic layer for players to exploit, enhancing the game’s complexity and engagement.

While Pac-Man’s AI may seem relatively simple by modern standards, it was a pioneering effort in game design at the time. By programming each ghost with a distinct personality and a set of behaviors that could change based on the game’s state, Pac-Man’s AI created a challenging and varied gameplay experience. This innovative use of AI not only contributed to the game’s enduring popularity but also set a precedent for the incorporation of intelligent behavior in video games, influencing the development of game AI in subsequent generations.

Conclusion and Pac-Man Fever
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Pac-Man’s cultural impact extends far beyond its origins as an arcade game, establishing itself as an iconic figure in popular culture, media, and the arts. Its simple design has led to a wide range of merchandise, inspiring artists and designers alike, and serving as a commentary on themes such as consumerism and technology. Pac-Man’s influence extends into the realms of academia, becoming a subject of scholarly analysis in fields such as game theory, psychology, and artificial intelligence. Its broad demographic appeal broadened the video game market and helped shape the social gaming culture of the 1980s.

As a cultural icon, Pac-Man exemplifies the potential of video games to transcend entertainment, becoming a significant part of global cultural heritage. The game’s legacy continues through sequels, spin-offs, and re-releases, introducing its classic gameplay to new generations and maintaining its status as a cultural and gaming milestone. The analysis of Pac-Man’s design and its legacy offers valuable insights for future game development, highlighting the enduring influence of creativity, innovation, and inclusivity in crafting games that resonate across generations.

JCU Advanced Game Design Weekly Study Blog - This article is part of a series.
Part 3: This Article

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