Game Design
2024
Celeste - a balance between challenging gameplay and accessibility
4 mins·
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Game Design
Study Note
Game Design
Game History
This article delves into the design principles of Celeste, which are centered around striking a balance between offering challenging gameplay and ensuring accessibility. The game’s mechanics and narrative are structured in a way that cater to a broad range of players, while still providing a demanding platforming experience.
Hollow Knight - A soul-like Metroidvania featuring with cold but beautiful illustrations
6 mins·
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Game Design
Study Note
Game Design
Game History
This blog delves into the intricate world design of ‘Hollow Knight’ highlighting its rich Metroidvania-style gameplay, interconnected zones with unique visual identities and gameplay mechanics, and non-linear exploration enabled by acquiring new abilities
Pac Man - Significant Importance in the Annals of Gaming History
5 mins·
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Game Design
Study Note
Game Design
Game History
This blog post will focus on the emergence of Pac-Man as an iconic game in the history of video games, and the implications of its success for the future of gaming development.